• Afghanistan(USD $)
  • Afrika Selatan(USD $)
  • Albania(ALL L)
  • Algeria(DZD د.ج)
  • American Samoa(USD $)
  • Amerika(USD $)
  • Andorra(EUR €)
  • Angola(USD $)
  • Anguilla(XCD $)
  • Antartika(USD $)
  • Antigua dan Barbuda(XCD $)
  • Antilles Belanda(USD $)
  • Arab Saudi(SAR ر.س)
  • Argentina(USD $)
  • Armenia(AMD Դ)
  • Aruba(AWG ƒ)
  • Australia(AUD AU$)
  • Austria(EUR €)
  • Azerbaijan(AZN ман)
  • Bahamas(BSD BSD)
  • Bahrain(BHD .د.ب)
  • Bangladesh(BDT ৳)
  • Barbados(BBD BBD)
  • Belanda(EUR €)
  • Belarus(USD $)
  • Belgium(EUR €)
  • Belize(BZD Be)
  • Benin(XOF Fr)
  • Bermuda(BMD BD$)
  • Bhutan(BTN Nu.)
  • Bolivia(BOB Bs.)
  • Bosnia dan Herzegovina(BAM КМ)
  • Botswana(BWP P)
  • Brazil(USD $)
  • Brunei(BND B$)
  • Bulgaria(BGN лв)
  • Burkina Faso(XOF Fr)
  • Burundi(BIF ₣)
  • Cameroon(XAF ₣)
  • Cape Verde(CVE $)
  • Chad(XAF ₣)
  • Chile(USD $)
  • China(CNY ¥)
  • Colombia(USD $)
  • Comoros(KMF Fr)
  • Congo-Brazzaville(XAF ₣)
  • Congo-Kinshasa(CDF ₣)
  • Costa rica(CRC ₡)
  • Côte d'Ivoire(XOF Fr)
  • Croatia(EUR €)
  • Cyprus(EUR €)
  • Denmark(DKK kr)
  • Djibouti(DJF ₣)
  • Dominica(XCD $)
  • Ecuador(USD $)
  • Emiriah Arab Bersatu(AED د.إ)
  • Eritrea(ERN Nfk)
  • Estonia(EUR €)
  • Eswatini(USD $)
  • Fiji(FJD FJ$)
  • Filipina(PHP ₱)
  • Finland(EUR €)
  • Gabon(XOF Fr)
  • Gambia(GMD D)
  • Georgia(USD $)
  • Georgia Selatan dan Kepulauan Sandwich Selatan(GBP £)
  • Ghana(GHS ₵)
  • Gibraltar(GBP £)
  • Greece(EUR €)
  • Greenland(DKK kr)
  • Grenada(XCD $)
  • Guadeloupe(EUR €)
  • Guam(USD $)
  • Guatemala(GTQ Q)
  • Guernsey(GBP £)
  • Guiana Perancis(EUR €)
  • Guinea(GNF ₣)
  • Guinea Khatulistiwa(XAF ₣)
  • Guinea-Bissau(XOF Fr)
  • Guyana(GYD $)
  • Habsyah(ETB Br)
  • Haiti(USD $)
  • Heard dan McDonald Islands(AUD AU$)
  • Honduras(HNL L)
  • Hong Kong SAR(HKD HK$)
  • Hungary(HUF Ft)
  • Iceland(ISK Kr)
  • India(INR ₹)
  • Indonesia(IDR Rp)
  • Iraq(USD $)
  • Ireland(EUR €)
  • Israel(ILS ₪)
  • Itali(EUR €)
  • Jamaica(JMD $)
  • Jepun(JPY ¥)
  • Jerman(EUR €)
  • Jersi(GBP £)
  • Jordan(USD $)
  • Kanada(CAD $)
  • Kazakhstan(KZT 〒)
  • Kemboja(KHR ៛)
  • Kenya(KES Sh)
  • Kepulauan Aland(EUR €)
  • Kepulauan British Virgin(USD $)
  • Kepulauan Cocos (Keeling).(AUD AU$)
  • Kepulauan Falkland(FKP FKP)
  • Kepulauan Luar A.S(USD $)
  • Kepulauan Mariana Utara(USD $)
  • Kepulauan Pitcairn(NZD $)
  • Kepulauan Solomon(SBD Si$)
  • Kepulauan Turks dan Caicos(USD $)
  • Kepulauan Virgin, A.S.(USD $)
  • Kepulauan Wallis dan Futuna(XPF ₣)
  • Kiribati(AUD AU$)
  • Korea Selatan(KRW ₩)
  • Kota Vatican(EUR €)
  • Kuwait(KWD دينار)
  • Kyrgyzstan(KGS С̲)
  • Laos(LAK ₭)
  • Latvia(EUR €)
  • Lesotho(USD $)
  • Liberia(USD $)
  • Libya(USD $)
  • Liechtenstein(CHF ₣)
  • Lithuania(EUR €)
  • Lubnan(LBP ل.ل)
  • Luxembourg(EUR €)
  • Macao SAR(MOP P)
  • Macedonia Utara(MKD ден)
  • Madagascar(USD $)
  • Maghribi(MAD د.م.)
  • Malawi(MWK MK)
  • Malaysia(MYR RM)
  • Maldives(MVR ރ.)
  • Mali(XOF Fr)
  • Malta(EUR €)
  • Martinik(EUR €)
  • Mauritania(USD $)
  • Mauritius(MUR ₨)
  • Mayotte(EUR €)
  • Mesir(EGP E£)
  • Mexico(USD $)
  • Mikronesia(USD $)
  • Moldova(MDL L)
  • Monaco(EUR €)
  • Mongolia(MNT ₮)
  • Montenegro(EUR €)
  • Montserrat(XCD $)
  • Mozambique(USD $)
  • Myanmar (Burma)(MMK K)
  • Namibia(USD $)
  • Nauru(AUD AU$)
  • Nepal(NPR ₨)
  • New Caledonia(XPF ₣)
  • New Zealand(NZD $)
  • Nicaragua(NIO C$)
  • Niger(XOF Fr)
  • Nigeria(NGN ₦)
  • Niue(NZD $)
  • Norway(USD $)
  • Oman(OMR ر.ع.)
  • Pakistan(PKR ₨)
  • Palau(USD $)
  • Panama(USD $)
  • Papua New Guinea(PGK K)
  • Paraguay(PYG ₲)
  • Perancis(EUR €)
  • Perjumpaan semula(EUR €)
  • Peru(PEN S/)
  • Poland(PLN zł)
  • Polynesia Perancis(XPF ₣)
  • Portugal(EUR €)
  • Puerto Rico(USD $)
  • Pulau(NZD $)
  • Pulau Ascension(SHP £)
  • Pulau Bouvet(USD $)
  • Pulau Cayman(KYD $)
  • Pulau Faroe(DKK kr)
  • Pulau Krismas(AUD AU$)
  • Pulau Man(GBP £)
  • Pulau Marshall(USD $)
  • Pulau Norfolk(AUD AU$)
  • Qatar(QAR ر.ق)
  • Republik Afrika Tengah(XAF ₣)
  • Republik Czech(CZK Kč)
  • Republik Dominican(DOP $)
  • Romania(RON L)
  • Rusia(RUB р.)
  • Rwanda(RWF ₣)
  • Sahara Barat(MAD د.م.)
  • Saint Kitts dan Nevis(XCD $)
  • Saint Lucia(XCD $)
  • Saint Martin(EUR €)
  • Saint Pierre dan Miquelon(EUR €)
  • Saint Vincent dan Grenadines(XCD $)
  • Salvador(USD $)
  • Samoa(WST T)
  • San Marino(EUR €)
  • Sao Tome dan Principe(USD $)
  • Senegal(XOF Fr)
  • Sepanyol(EUR €)
  • Serbia(RSD din)
  • Seychelles(USD $)
  • Sierra Leone(SLL Le)
  • Singapura(SGD S$)
  • Slovakia(EUR €)
  • Slovenia(EUR €)
  • Somalia(SOS Sh)
  • Sri Lanka(LKR Rs)
  • St Helena(SHP £)
  • Sudan(SDG ج.س.)
  • Suriname(USD $)
  • Svalbard dan Jan Mayen(USD $)
  • Sweden(SEK kr)
  • Switzerland(CHF ₣)
  • Taiwan(TWD NT$)
  • Tajikistan(TJS ЅМ)
  • Tanzania(TZS Sh)
  • Thailand(THB ฿)
  • Timor Timur(USD $)
  • Tokelau(NZD $)
  • Tonga(TOP T$)
  • Trinidad dan Tobago(TTD TTD)
  • Tristan da Cunha(GBP £)
  • Tunisia(USD $)
  • Turki(USD $)
  • Turkmenistan(TMT m)
  • Tuvalu(AUD AU$)
  • U.K(GBP £)
  • Uganda(UGX Sh)
  • Ukraine(UAH ₴)
  • Untuk pergi(XOF Fr)
  • Uruguay(UYU $)
  • Uzbekistan(UZS лв)
  • Vanuatu(VUV Vt)
  • Venezuela(USD $)
  • Vietnam(VND ₫)
  • Wilayah Lautan Hindi British(USD $)
  • wilayah Palestin(ILS ₪)
  • Wilayah Selatan Perancis(EUR €)
  • Yaman(YER ﷼)
  • Zambia(USD $)
  • Zimbabwe(USD $)
/ /

Light Products Compare: 3D Laser Animation Lights for Projection Mapping and Ordinary Laser Lights

Jun 27,2025 | JINGYU OPTOELEC

The differences between 3D laser animation lights for projection mapping and ordinary laser lights can be understood through the following key technical and application distinctions:
 

1. Technical Principles and Projection Capabilities

  • 3D Spatial Mapping vs. 2D Projection:
    3D laser animation lights for projection mapping use advanced technology to project laser beams onto irregular 3D surfaces (such as building facades or sculptures), creating dynamic stereoscopic effects. They rely on 3D mapping software (e.g., MadMapper) to calibrate projection angles, adjust for image distortion, and make 2D laser images conform to the contours of 3D objects. In contrast, ordinary laser lights primarily project 2D planar patterns like static dots, lines, or simple geometric shapes, without the ability to adapt to 3D surfaces.
  • Control System Sophistication:
    Projection mapping-focused laser lights integrate complex control systems that support real-time spatial calculations. These systems allow for precise synchronization with object contours and can even integrate with sensors for interactive responses. Ordinary laser lights, however, typically use basic control modules (e.g., DMX512) for simple pattern switching or speed adjustments, lacking the 3D spatial processing capabilities.
  • Laser Power and Brightness:
    3D laser animation lights often use high-power lasers (e.g., 5W+ RGB lasers) to ensure brightness and clarity on large-scale surfaces, enabling the rendering of complex animations. Ordinary laser lights usually employ low-to-medium power lasers (e.g., <1W), suitable for small-scale scenarios like bars or KTV rooms where animation complexity is limited.

2. Application Scenarios and Objectives

  • Immersive Storytelling vs. Atmosphere Enhancement:
    3D laser animation lights for projection mapping are designed to create immersive, narrative-driven experiences—such as telling cultural heritage stories on ancient buildings, delivering brand marketing narratives, or creating interactive art installations. Ordinary laser lights, by contrast, focus on enhancing atmosphere (e.g., strobing effects at parties or stage beam patterns) without requiring narrative depth or spatial mapping.
  • Complexity of Scenes:
    Projection mapping laser lights are used in large, irregular spaces (e.g., skyscraper facades, historical ruins), where they must align precisely with 3D structures. Ordinary laser lights are suited for simple, flat environments (e.g., dance floors or small stages) and do not need to adapt to surface contours.
  • Interactive Functions:
    3D laser animation lights can support real-time interaction with sensors (e.g., motion tracking that allows audiences to "touch" laser animations) or integrate with other technologies like AR or robotics. Ordinary laser lights rarely include such interactive features, relying mainly on pre-programmed sequences.

3. Animation and Content Production

  • 3D Modeling vs. Pre-set Patterns:
    Creating content for projection mapping laser lights requires 3D modeling and mapping design—for example, using software like Blender to craft animations that fit the curves of a building. This process often involves dynamic textures, particle effects, and complex scene transitions. Ordinary laser lights rely on pre-set 2D patterns (e.g., rotating stars or chasing lines), offering limited customization and primarily static or looped effects.
  • Production Complexity and Cycle:
    Developing content for 3D laser animation lights involves a longer production cycle, requiring collaboration between 3D artists, mapping technicians, and engineers to ensure animations align with physical spaces. Ordinary laser light content is typically pre-produced or requires minimal adjustment, making the process faster and less resource-intensive.

4. Cost and Technical Threshold

  • 3D laser animation lights for projection mapping involve higher costs due to advanced hardware (high-power lasers, precision scanners), specialized software, and complex installation requirements. They also demand skilled technicians for setup and operation.
  • Ordinary laser lights are more cost-effective, with lower technical barriers, making them accessible for everyday events or small-scale applications.

Our Insight

In summary, 3D laser animation lights for projection mapping excel in creating dynamic, spatially adaptive visual experiences for complex scenarios, while ordinary laser lights serve as simpler tools for basic lighting and atmosphere effects.

Komen

Nama
Mel
Komen